Workers & Resources: Soviet Republic – Biomes is a DLC that expands the base game with three new environmental zones: the burning desert, the unforgiving tundra, and lush tropical regions. Each biome offers challenges that force you to adapt your strategies when building and managing your republic under extreme conditions.
Key Features
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Three Unique Biomes
Play in desert, tundra, or tropical settings, each with distinct environmental challenges and resources.
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Biome-Specific Logistical Challenges
In deserts, trees are scarce; in tundra, winters are long and cold; in tropics, heavy rainfall affects roads and transport.
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Populated & Unpopulated Maps
Start on blank landscapes or take over towns already shaped by their biomes, with architecture matching climate.
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Adapted Agriculture & Heating Needs
Shorter growing seasons in colder climates; tropical heat and water have impacts too. Heating in frigid zones becomes vital.
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Traffic and Transport Effects
Dirt roads in rain, or long hauls between oases or remote supplies, make logistics more difficult in certain biomes.
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Enhanced Replayability
The new environments force different planning and strategy, giving more variety to how you build and maintain your republic.