Sniper: Ghost Warrior Contracts (2019) is a return to tactical, contract-based sniping gameplay. In a fictional Siberian setting, you play as an elite sniper hired to eliminate high-value targets using stealth, meticulous planning, and precise marksmanship. Unlike its predecessors, Contracts features open linear missions, time-of-day infiltration, and heavy emphasis on observation and pre-planning.
Key Features
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Mission-based contract structure
Complete discrete contracts targeting key individuals or strongholds. Each mission offers multiple objectives and optional side contracts for higher rewards. -
Sandbox-like, open linear levels
Environments offer multiple infiltration routes, sniper perches, observation posts, and optional stealth takedown paths—permitting varied playstyles per mission. -
Signature shots and environmental assassinations
Unique kills like triggering explosions, hacking power lines, or firing through gas pipes allow creative eliminations tied to mission design. -
High-precision ballistics and sniper mechanics
Bullet wind, gravity, breathing, scope sway, and zone-of-damage mechanics are modeled with realism to reward patience and calculation. -
Time-of-day switching and weather effects
Adjust lighting and weather by choosing mission time—winter mists, dawn light, or evening darkness affect visibility and planning. -
Gear progression and upgrades
Unlock tools like digital optics, laser sights, improvised suppressors, and stealth-enhancing gear to customize your sniper loadout. -
Point-based reward system with unlocks
Earn points by completing contracts with stealth, accuracy, and objective efficiency. Points unlock skills and weapon enhancements between missions. -
Minimum HUD and immersive stealth gameplay
A clean interface, natural sound design, and focused feedback enhance immersion. Detection cues are subtle and emphasize observation skills.