Condemned: Criminal Origins is a gritty first-person survival horror game developed by Monolith Productions and released in 2005. You play as Ethan Thomas, an FBI agent plunged into a dark criminal underworld after encountering a serial killer linked to supernatural forces. Combining investigative crime scenes with visceral melee combat and disturbing psychological horror, the game immerses you in a tense atmosphere where danger lurks in every shadow.
Key Features
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Dark, forensic investigation meets horror
Explore crime scenes using your investigative tools—like fingerprint dusting, chemical reagents, and audio analysis—uncovering clues and piecing together macabre cases. -
Intense melee combat with improvised weapons
Fight attackers using lead pipes, bats, bottles, and axes. Realistic impact physics and wide-range interactions make every swing feel heavy and dangerous. -
Claustrophobic and highly atmospheric environments
Navigate abandoned warehouses, derelict streets, and underground tunnels. Creepy lighting, narrow corridors, and lingering threats build relentless tension. -
Psychological storyline with ambiguous supernatural elements
The narrative explores madness, paranoia, and urban nightmares. It's unclear whether the evil is human or otherworldly, keeping players uneasy through uncertainty. -
Tension-driven enemy design
Enemies range from deranged murderers to surreal, almost supernatural figures. They stalk and ambush you unpredictably, often using the environment to their advantage. -
Minimal HUD with immersive sensory feedback
Limited interface elements and emphasis on sound—footsteps, breathing, environmental noises—reinforce fear and presence in the experience. -
Episodic structure with escalating danger
The game is split into discrete chapters, each heightening in stakes and intensity. Early crime scenes give way to violent shootouts, organized crime confrontation, and deeper horrors. -
Strong audio design and voice performance
Haunting ambient sounds, distorted echoes, dripping water, and a subdued voice-over performance combine to create a visceral and memorable audio landscape.