This product is a DLC and requires Base Game:
Workers & Resources: Soviet Republic Steam
in order to play
Workers & Resources: Soviet Republic ‒ Early Start is a DLC expansion that lets players begin their republic in earlier decades (1930s, 1940s, or 1950s). It introduces new vehicles, buildings, and historical constraints to capture the feel of a developing Soviet-era industrial state. Players must work with slower technologies, era-appropriate architecture, and coal-powered infrastructure to build up over time.
Key Features
Start your game in the 1930s, 40s, or 50s
Each era comes with limitations and challenges, including restricted technology, slower development, and more primitive infrastructure.
Over 90 new vehicles
Includes steam locomotives, early trucks, trams, buses, aircraft, and ships, featuring both Soviet and NATO designs.
Coal as a central resource
Power engines, buildings, and transport systems primarily through coal before the widespread use of oil and electricity.
New building types and architectural styles
Construct facilities that reflect the design, scale, and materials used in mid-20th-century development.
Revised technology progression
Unlocks unfold gradually, mirroring historical advancements from basic coal industry to more modern power and transport.
Iconic monuments
Add historical landmarks to your republic for visual impact and prestige.
Two new maps: Moscow and St. Petersburg
Available in multiple starting conditions: populated with infrastructure, semi-developed, or entirely blank for full control.
Full compatibility with other content
Works with all existing maps, including those from the base game, World Maps, and Biomes DLC.
Recommended:
Please follow these instructions to activate a new retail purchase on Steam:
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Workers & Resources: Soviet Republic ‒ Early Start is a DLC expansion that lets players begin their republic in earlier decades (1930s, 1940s, or 1950s). It introduces new vehicles, buildings, and historical constraints to capture the feel of a developing Soviet-era industrial state. Players must work with slower technologies, era-appropriate architecture, and coal-powered infrastructure to build up over time.
Key Features
Start your game in the 1930s, 40s, or 50s
Each era comes with limitations and challenges, including restricted technology, slower development, and more primitive infrastructure.
Over 90 new vehicles
Includes steam locomotives, early trucks, trams, buses, aircraft, and ships, featuring both Soviet and NATO designs.
Coal as a central resource
Power engines, buildings, and transport systems primarily through coal before the widespread use of oil and electricity.
New building types and architectural styles
Construct facilities that reflect the design, scale, and materials used in mid-20th-century development.
Revised technology progression
Unlocks unfold gradually, mirroring historical advancements from basic coal industry to more modern power and transport.
Iconic monuments
Add historical landmarks to your republic for visual impact and prestige.
Two new maps: Moscow and St. Petersburg
Available in multiple starting conditions: populated with infrastructure, semi-developed, or entirely blank for full control.
Full compatibility with other content
Works with all existing maps, including those from the base game, World Maps, and Biomes DLC.
Recommended:
Please follow these instructions to activate a new retail purchase on Steam: