Still Life is a gripping point-and-click adventure released in 2005. You alternate between two protagonists—FBI agent Victoria McPherson in modern-day Chicago and her grandfather Gustav McPherson, a private investigator in 1920s Prague—as they separately investigate eerily similar serial killings occurring decades apart. The narrative weaves their experiences together, offering a dark, noir-style mystery that spans generations.
Key features
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Dual-chronology detective narrative
Play as Victoria in 2004 Chicago and Gustav in 1922 Prague, solving linked murder cases through different eras. -
Dark, mature thriller atmosphere
Explore crime scenes involving violent crimes targeting sex workers, presented with psychological tension and gritty realism. -
Point-and-click gameplay with inventory-based puzzles
Solve environmental and item-based challenges—from lock puzzles to forensic clues—to advance the story. -
Document-driven storytelling
Examine evidence, interview characters, and piece together clues via notes and journal entries collected during the investigation. -
Rich, detailed environments and cinematic presentation
Navigate pre-rendered backdrops brought to life with atmospheric lighting, cinematic cutscenes, and haunting music. -
Strong emphasis on narrative over action
This is a puzzle and investigation-focused experience—no combat mechanics, just methodical exploration. -
Moderate play length with linear progression
The game completes in roughly 7–10 hours and delivers a tightly controlled story without branching paths. -
Realistic, tone-appropriate visuals
Muted color palettes and photographic-style backdrops create a moody noir aesthetic. -
No resolution on killer identity
The story intentionally ends with ambiguity about the masked killer’s identity, setting up an unresolved trilogy.